This Week Only - Business of Comics Bundle! Shop Now

Business of Comics Bundle

$99.99

Want to get started in comics, but not sure how? This five-course bundle is for you.

You want to start your comics business or self-publish your comic, but you don’t have an MBA! Not to worry, we’ve got you.  In this bundle, we cover the basic fundamentals of treating your art as a business or starting your comics business, and how to create a career in comics where publishers, collaborators, and editors want to work with you again and again.

In our Professional Best Practices course, you’ll learn everything from how to manage and set expectations with clients, going over terms of payment, how to make sure you and your clients truly agree on what the assignment entails, how to create a valuable approval system that’s fair to them and you, and a host of other topics that, if followed, are going to make working with you a dream.

In our Express courses, you’ll get a handle on how creator-owned and creator-driven publishing works and how to make it work for you. You’ll gain an understanding the basic principles of comic book and graphic novel marketing.You’ll learn about creator-owned agreements and contracts, how to pitch your creator-owned comic, as well as what literary agents can do for you and the power of the licensing potential.

And this week only, get these FIVE courses for the price of ONE course! Normally $220, get all of this material for just $99.99!

Included in the Bundle:

Professional Best Practices: The Art of Being a Working Comic Creator

Breaking into comics is one thing–actually creating a career in comics where publishers, collaborators, and editors want to work with you again and again is something else entirely. Instructor Andy Schmidt is a comics writer, editor and publisher. In all those roles, he’s found common traits that every creator with a career has in spades. This course shines a light on “the Intangibles” of being a working professional and gives you a head start on building a long and successful career.


Starting a Freelance Comics Career
Express Course: Starting a Freelance Comics Career

Starting a freelance career is DAUNTING AS HECK! You’ve got to learn your craft, forge relationships, navigate the business aspects, and manage your time and money. These six detailed lessons cover a range of topics to help you navigate the intricacies of the comics industry!


Express Course: The Business of Comics Fundamentals I

If you don’t want to go back to school to get an MBA to run a comics business, then we’ve got a treat for you. For less than 1% of what you’d pay for that masters degree, you can get access to these six lessons from our COMMUNITY PRO LESSONS that will get you started with confidence! No weapon is greater than knowledge!


Express Course: Comic Book Marketing

You’ve made your comic, but now comes the hard part–you’ve got to get the word out and sell it! Most creators are spending their lifetime honing their craft and creating incredible works of art and stories to blow the imagination, but very few of them are also spending their time learning the ins and outs of marketing. This starter guide will help get you on your way!


Express Course: How to Succeed with Creator-Owned Comics
Express Course: How to Succeed with Creator-Owned Comics

It’s very difficult to create and publish your own comics. But for many creators, owning their creations is essential to them. That doesn’t mean that you can’t get a publishing deal. In this Express course of COMMUNITY PRO LESSONS, you’ll get a handle on how creator-owned and creator-driven publishing works and how to make it work for you.


Andy Schmidt is a comics writer, editor, publisher, and educator. He’s been working in the comics industry since 2002 and has been on staff at Marvel Comics, IDW Publishing, and Hasbro. He’s overseen multi-million dollar brands and worked in intellectual property development and as a consultant in TV, Film, and animation as well as with toy companies and video game companies.

Andy is best known for his creation of the Marvel Comics storyline called Annihilation which re-framed the Guardians of the Galaxy into a multi-billion dollar franchise. Andy conceived of the project and managed the sprawling, 26-issue saga from beginning to end, giving Marvel a new Guardians for a new era.

Andy has worked on nearly every boy-brand there is, including writing comics, video games, and prose stories. Star Wars, Dungeons & Dragons, Transformers, G.I. Joe, Star Trek, and DC Comics have all brought great joy to Andy in his career and writing, editing and consulting work.

In 2007, Andy founded Comics Experience to pass his knowledge on to students. In 2008, Andy wrote an authoritative, Eagle Award-winning book about making comics: The Insider’s Guide to Creating Comics and Graphic Novels, published by Impact Books. His follow up book, The Comics Experience Guide to Writing Comics: Scripting Your Story Ideas from Start to Finish was published in 2018 to rave reviews.

Andy currently lives in Kentucky with his family and frequently travels to LA for various meetings and work. In his spare time, he is a Solar System Ambassador for NASA’s JPL, and a coach and referee for adult and kids soccer.

Featured Work


Gamal bio image

Gamal Hennessy, Esq. is an entertainment transactions attorney specializing in comic book publishing and IP licensing. He began his career as the general counsel for the anime company Central Park Media before moving to Marvel Comics to become their International Publishing Manager. After Marvel, he set up Creative Contract Consulting to help independent creators and publishers protect their rights and revenue. Gamal is the author of The Business of Independent Comic Book Publishing, and The Business of Freelance Comic Book Publishing, and the co-founder of Comics Connection. All three projects help comic creators understand the comic book industry and develop profitable business models for their stories. 

You can follow Gamal on X at https://x.com/gamalhennessy

I’m a total newbie, is that okay?

Of course that’s okay! This course is designed for newbies so you can avoid the mistakes that cut too many careers short!

How long will I have access to the lessons?

You’ll have access to these lessons for as long as you keep your Comics Experience account (at no cost to you) and we stay in business (we have no plans to go anywhere).

Do I need to know a whole lot about comics?

Absolutely not. In fact, a whole lot of these skills will apply in other industries and jobs as well!

Do I need to be a computer wiz for the class?

Nope.

What computer programs do I need for this course?

None! You’ll learn right inside our learning system!

To enroll in a Comics Experience digital course, you will need:


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