Introduction to Comic Book Writing Bundle


If you’ve ever dreamt of writing your own comic or wanted to improve your existing skills – this class bundle is for you.

Learn from renowned comics writers Andy Schmidt and Paul Allor, who have worked for Marvel, IDW and BOOM!, Aftershock and Vault Comics, on both licensed and creator-owned work!

You’ll learn all the necessary tools for telling great stories. You’ll also learn about the industry as a whole, tips for breaking in, how to format a script and the pros and cons of self-publishing! For over a decade, our Intro to Writing courses have been proven effective for hundreds of students – including multiple Marvel and DC Comics writers, top Image Comics creators, and working editorial staff in nearly every major comics publisher.

  • You will write a complete 5-page comic script under Andy and Paul’s expert guidance.
  • You’ll get Andy and Paul’s wealth of experience and training.
  • You only need to bring your brain—the rest is provided.

Included in the Bundle:

Writing: Story Foundations
Comics Writing: Story Foundations & Development

Your story starts here! Learn how to methodically build a story from the ground up, narrative structure, character building, and much more.

Writing for a Visual Medium
Comics Writing: Writing for a Visual Medium

In the Foundations course, you learned how to build a story. In this course, you’ll learn how to develop any story for a visual medium. What is it about comics specifically, that’s going to effect how you tell your story? How do you script so that your artist will get the most out of your script–or just as importantly, that you don’t tie one of your artist’s drawing hands behind their back.

Finishing Your Script and Next Steps
Comics Writing: Finishing a Script and Next Steps

The most overlooked part of creative writing education is rewriting and what to do after your finished! Here, we’ve dedicated a course to reviewing your work, how to attack a rewrite to make sure that your work improves. Doing so without destroying the good work you’ve already done, and using a scalpel instead of a sledgehammer.

Andy Schmidt is a comics writer, editor, publisher, and educator. He’s been working in the comics industry since 2002 and has been on staff at Marvel Comics, IDW Publishing, and Hasbro. He’s overseen multi-million dollar brands and worked in intellectual property development and as a consultant in TV, Film, and animation as well as with toy companies and video game companies.

Andy is best known for his creation of the Marvel Comics storyline called Annihilation which re-framed the Guardians of the Galaxy into a multi-billion dollar franchise. Andy conceived of the project and managed the sprawling, 26-issue saga from beginning to end, giving Marvel a new Guardians for a new era.

Andy has worked on nearly every boy-brand there is, including writing comics, video games, and prose stories. Star Wars, Dungeons & Dragons, Transformers, G.I. Joe, Star Trek, and DC Comics have all brought great joy to Andy in his career and writing, editing and consulting work.

In 2007, Andy founded Comics Experience to pass his knowledge on to students. In 2008, Andy wrote an authoritative, Eagle Award-winning book about making comics: The Insider’s Guide to Creating Comics and Graphic Novels, published by Impact Books. His follow up book, The Comics Experience Guide to Writing Comics: Scripting Your Story Ideas from Start to Finish was published in 2018 to rave reviews.

Andy currently lives in Kentucky with his family and frequently travels to LA for various meetings and work. In his spare time, he is a Solar System Ambassador for NASA’s JPL, and a coach and referee for adult and kids soccer.

Featured Work

Paul Allor is a critically-acclaimed writer, editor and letterer who began as a Comics Experience student and workshop member, eight years ago. Since then, they have written for Marvel Comics, AfterShock Comics, IDW Publishing, BOOM! Studios, Dynamite Entertainment, Vault Comics and others.

Paul’s comics writing is known for balancing intensely character-driven stories with bombastic ideas and dynamic plotting. Their creator-owned books include Hollow Heart, from Vault Comics; Monstro Mechanica, from AfterShock Comics; Tet, from IDW Publishing and Comics Experience; Past the Last Mountain, from Gov’t Comics and Comics Experience; Strange Nation, from Monkeybrain Comics; and the self-published comics Orc Girl and Clockwork, the latter of which included Paul’s five-page story from their Comics Experience Introduction to Writing class!

On the work-for-hire side, Paul is perhaps best known for their extensive work in the Teenage Mutant Ninja Turtles franchise for IDW Publishing, as well as the critically acclaimed 2019 relaunch of GI Joe.

Other properties Paul has worked on include Captain America, Iron Man, Guardians of the Galaxy and other Marvel characters; Star Trek; Mighty Morphin Power Rangers; King Kong; Godzilla; Clue; Samurai Jack; My Little Pony and others.

Since 2017, they have served in various capacities with Comics Experience. Paul is currently the Editorial Director of CEX Publishing, and teaches a number of introductory and advanced writing classes. You can follow them on Twitter at @PaulAllor.

Featured Work

What’s the focus of these courses?

The classes themselves focus on as much information about storytelling and comic books as Andy and Paul can pack into them. They start with teaching how to distill a story down to its most basic elements, trimming away the fat, and then building it back up from there with a clear, unifying vision from the author.

From there, expanding out on characters and world-building, Andy and Paul show you how to build those elements into a comic book script. In your story’s infancy, it could develop into any medium, but we’re talking about comics and that’s exactly what Andy and Paul do. They help you develop your story into something that will work as a dramatic (or hilarious or tragic) comic book. They teach how to communicate with your artist as well as your reader. They cover how to write action, how to write dialogue and how to keep your story fresh.

By the course’s end, you’ll have a five-page comic book script and you’ll know what to do with it!

What else do I learn?

This course bundle also covers many important industry topics for writers, like how to go about finding an artist for your story, how to become excellent at networking, how to get your foot in the door, what it takes to self-publish, and more.

You’ll learn how to approach comic book stories–not just a set of steps for one specific story. It’s important that the writer be able to repeat the process once out of the classroom! You’ll be able to confidently approach a story idea, knowing you can flesh it out from the smallest seed into a working script.

There is no better way to learn comic writing or how to make comics than Comics Experience’s Introduction to Comic Book Writing course bundle.

Do I need to know a whole lot about comics?

Absolutely not. All Introduction courses are designed for total beginners and those seeking to improve their craft. We have an excellent track record with our students, and it’s our top aim to keep it that way. So, new to comics? Come on in, we’d love to show you around! Old pro? Let’s sharpen those skills and learn a few new tricks! Everyone’s welcome.

What computer programs do I need for these courses?

None! Just the Internet access and you’re good to go! Of course, a word processing program like MS Word would probably be helpful…

How do I sign up?

Simply add the course bundle to your shopping cart and check out. We will send you a confirmation right away with links to access your courses. If you’ve got any questions or haven’t heard from us within 24 hours, you can contact us at to follow up. Our email confirmation contains information and instructions, giving you everything you need to get started with the course.

Whether you want to write comics for fun or become a pro, your comics career starts here.

To enroll in a Comics Experience digital course, you will need:

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