
Express Course Bundle: Comic Book Contracts Pack
$50.00
The concepts of intellectual property generate billions of dollars for companies like DC, Marvel, and Viz. If you want to benefit from the business and legal power of your comics, you need to understand what the publishers do. This bundle pack of our Community Pro Lessons will get you started by highlighting the basics of copyrights, trademarks, and the contracts that define them.
All of these lessons are taught by Gamal Hennessy, a comics business consultant and attorney and all around great guy. Is there more to contracts than what you learn in this Express Course? Absolutely, but this is enough to get you started off on your own and understanding the basic principles of comic contracts.
You’ll get:
- A few case studies to review
- Tips and Trade secrets
- Terminology
- Basic understanding of contract principles and page rates
- Access to 4 different lessons on contracts variations
- A few case studies to review
- Basic understanding of film and television agreements as an added bonus.
Included Courses

Express Course: Understanding Comic Book Contracts I
You have an amazing idea for a comic. You found the perfect team to realize your vision. You are excited to get started. But before anyone writes a script, draws a character or does anything else to bring this comic to life, you need to understand the legal realities of making comics. This starter guide will help you understand how to own and control the characters and stories you worked so hard to create.

Express Course: Understanding Comic Book Contracts II
You understand copyrights. You understand trademarks. You know the basics of comic book contracts and what goes into a page rate. You are now ready for the next level. Different creative relationships require different types of contracts. This starter guide will help you understand which contract will be the best fit for your comic book project and help you understand what goes into each agreement.
Instructor

Gamal Hennessy, Esq. is an entertainment transactions attorney specializing in comic book publishing and IP licensing. He began his career as the general counsel for the anime company Central Park Media before moving to Marvel Comics to become their International Publishing Manager. After Marvel, he set up Creative Contract Consulting to help independent creators and publishers protect their rights and revenue. Gamal is the author of The Business of Independent Comic Book Publishing, and The Business of Freelance Comic Book Publishing, and the co-founder of Comics Connection. All three projects help comic creators understand the comic book industry and develop profitable business models for their stories.
FAQs
I’m a total newbie, is that okay?
Of course that’s okay! Our Community Pro lessons are designed as done-in-one’s covering a topic completely for people new to the topic to people who’ve got quite a bit of experience. And if you ever run into a problem, just let us know at info@comicsexperience.com and we’ll address it.
Do I need to know a whole lot about comics?
Absolutely not.
Do I need to be a computer wiz for the class?
Nope.
What computer programs do I need for this course?
None! You’ll learn right inside our learning system!
Requirements
To enroll in a Comics Experience digital course, you will need:
- High-speed Internet access.
- A mind like a sponge!