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#157 – Character Core Values and Continuity

In work-for-hire work situations character core values and the passing of time might not always be in sync with continuity. Heather Antos talks about thinking about and creating towards a character’s core values can lead to new and engaging stories.

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Episode #156 – Defining Professional Boundaries with Nicole Boose

Defining boundaries: Making clear decisions about what you are and are not willing or able to do, and communicating them effectively.

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Episode #155 – There is No Right Contract with Jim Gibbons

Jim Gibbons talks about contracts, and thinking about contracts for your comics career in the present and future. All related to your comics goals, along with some basketball metaphors thrown in.

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Episode #154 – Licensed Properties with Heather Antos

Heather Antos (Star Wars, Deadpool, Gwenpool) talks licensed properties, including storytelling with scheduling, working with a license holder and more.

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Episode #153 – Avoiding the Comparison Trap with Jim Gibbons

It’s easy to fall into the comparison trap looking at other people making comics, and Jim Gibbons has thoughts on how to think about your goals and avoid unproductive mindsets.

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Episode #152 – Collaboration is Key with Heather Antos

Heather Antos (Unikrn, Marvel) talks about how collaboration is key and comics are a full team effort.

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Episode #151 – Skills vs. Experience

Nicole Boose talks Skills Versus Experience when it comes to making comics, as well as goal-defining for your career or project in terms of skills and experience for yourself and collaborators.

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Episode #150 – Milestones and Industry Changes

Andy reflects on the comics industry from when he started Comics Experience to present day, as well as talking “What’s next?”

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Episode #149 – What’s Next: Continuing Your Education

Andy and Joey talk about ways to continue learning about making comics and your creative growth.

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Episode #148 – Screen Experience

Screen Experience, including new classes and podcasts, is here! Writing for animation, writing for illustrated books, screenwriting… find out more at screenexperience.com.

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