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What is a contract? Why do comic creators need contracts? What happens if you don’t have contracts? What are the different types of contracts? What are the different elements of a contract? All these questions are explored in our first lesson on comic book contracts.
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How does digital distribution fit into your publishing plans? This lesson defines digital distribution and the main forms in relation to print distribution. We’ll take a look at the benefits and challenges that come with digital, the various revenue models, and how to select the right partners.
How does licensing unlock the full potential of comics? This lesson defines what a license is, why it has value, how licensing has impacted the comic book industry, the requirements you need to achieve before you can start licensing your comics, and the contractual terms you need to consider for any licensing deal.
What are the risks of creator-driven publishing? This lesson defines creator-owned comic publishing and compares it to other types of deals. It also explores the positive and negative aspects of creator-owned deals, as well as the different types of creator-owned deals normally available to aspiring creators. Finally, it looks at how to go about finding a publisher willing to offer you a creator-owned deal and what you should look for in any deal you’re considering.
How do you hire freelance talent for your comic? This lesson talks about ways of finding potential talent for your book. It looks at some techniques for selecting the right people from the available options and the motivations of freelancers in terms of page rates and other milestones. Finally, it talks about making offers with term sheets and wraps up with the basic framework of a work-for-hire agreement.
Freelance talent is vital to comics, but how can they help your comics? This lesson establishes the legal definition of work for hire, explains the economic reality of work for hire for both the publishers and the freelancers, explores the freelance roles that exist for comics, and offers some suggestions for preparing your comic to utilize freelance talent.
Why did you decide to get into comics? This lesson explores the fundamental reasons creators have for making comics. It compares comics to other forms of narrative art to understand more of the positives and negatives on both sides. Finally, we try to understand what it means to be successful in comics and how that definition impacts your business decisions.